'Invisible Object'
This is a really basic script for an Invisible object:
default {
state_entry() {
// Here we set the texture to a blank texture
llSetTexture("5748decc-f629-461c-9a36-a35a221fe21f",ALL_SIDES);
// Now this is what makes the object invisible. The llSetAlpha function.
// This when set to (1.0, ALL_SIDES) will make the object 100% visible
// and as we want it to be 0% visble we set it to (0.0, ALL_SIDES).
llSetAlpha(0.0, ALL_SIDES);
}
}
I have left notes on this to help you understand it.(if you do not already)
Tribal Toland